
Located on the southern edges of the Shining South, and hemmed in by mountains all around, the magocracy of Halruaa is a bizarre land to most in Faerun who know about it.


Most of those who emigrate from Evermeet are either exiles, forced out for committing some infraction of elven law, or emissaries who come to Faerun for a purpose that benefits elven culture or society. If you are an elf, Evermeet is a logical (though not mandatory) choice for your homeland. They often find it a harsher place than they expected when they do make the trip. The fabled elven islands far to the west are home to elves who have never been to Faerun. The places discussed here are all sufficiently distant from the North and the Sword Coast to justify the use of this background.Įvermeet.

The most important decision in creating a far traveler background is determining your homeland. The following section, discussing possible homelands, includes some suggested reasons that are appropriate for each location. To determine why you are so far from home, roll on the table below or choose from the options provided.

Tool Proficiencies: Any one musical instrument or gaming set of your choice, likely something native to your homelandĮquipment: One set of traveler's clothes Value:2gp Weight:4lbs, any one musical instrument or gaming set you are proficient with, poorly wrought maps from your homeland that depict where you are in Faerûn, a small piece of jewelry worth 10gp in the style of your homeland's craftsmanship, and a pouch Value:5sp Weight:1lb containing 5gp Features Why Are You Here?Ī far traveler might have set out on a journey for one of a number of reasons, and the departure from his or her homeland could have been voluntary or involuntary. By the same token, you're a person of interest, for good or ill, to those around you almost anywhere you go. You have come to this part of Faerûn for your own reasons, which you might or might not choose to share.Īlthough you will undoubtedly find some of this land's ways to be strange and discomfiting, you can also be sure that some things its people take for granted will be to you new wonders that you've never laid eyes on before. You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances are good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a few outrageous stories. Almost all of the common people and other folk that one might encounter along the Sword Coast or in the North have one thing in common: they live out their lives without ever traveling more than a few miles from where they were born.
